D&D / Campfire Roleplay

Internal build path

Step into the tavern before the quest board starts whispering.

Sasquatch D&D is being prepared as a guided adventure space for solo quests, private parties, and later tavern queues. From launch, registered Lurker accounts will receive a free 14-day Hiking Trail preview once Solo Quest opens. The backend remains private while we build the character sheet, dice tray, rules archive, Dungeon Master guides, and campaign memory loop.

Choose your trail.

The tavern will open in stages. Solo Quest comes first so the character sheet, dice tray, rules archive, and Dungeon Master loop can be proven before multiplayer arrives.

Private tableComing soon

Build a Party

Invite friends, create a shared table, and adventure together once Solo Quest and the rules engine are stable.

  • Invite code
  • Shared party state
  • Group rolls
  • Host settings
Open tablesComing soon

Tavern Queue

Queue for a compatible random party by tone, pacing, session length, safety setting, and play style.

  • Party matching
  • Tone filters
  • Session length
  • Table safety

Dungeon Master guides

Meet the guides around the table.

Ask Advice opens a non-campaign helper chat for rules, character creation, classes, and gameplay guidance. Start Session opens the Sasquatch D&D session area where characters, dice, journals, and long-lived campaign continuation belong. Guide cards unlock after sign-in.

Checking camp pass

The guides are gathering by the fire.

Checking your Sasquatch account before the Dungeon Master cards are revealed.

Solo Quest foundation

What we are building first.

Solo Quest is the proving ground. It lets us build the backend and frontend properly before random parties, visual maps, and long campaign tables make the system more complex.

  1. Free Lurker preview: 14-day Hiking Trail with registration from launch
  2. Digital character sheet and beginner/expert creation paths
  3. Server-side dice tray with public and hidden DM rolls
  4. Small rules archive for character creation, skill checks, combat, and rests
  5. Solo Quest campaign state, journal, current scene, and starter party state
  6. AI DM orchestration using a large narrator model plus deterministic rules/dice tools
Feed the Campfire